| DRModelProcessorProcess Method |
Converts mesh content to model content.
Namespace: DigitalRune.Graphics.Content.PipelineAssembly: DigitalRune.Graphics.Content.Pipeline (in DigitalRune.Graphics.Content.Pipeline.dll) Version: 1.2.0.0 (1.2.0.14454)
Syntax public override DRModelNodeContent Process(
NodeContent input,
ContentProcessorContext context
)
Public Overrides Function Process (
input As NodeContent,
context As ContentProcessorContext
) As DRModelNodeContent
public:
virtual DRModelNodeContent^ Process(
NodeContent^ input,
ContentProcessorContext^ context
) override
abstract Process :
input : NodeContent *
context : ContentProcessorContext -> DRModelNodeContent
override Process :
input : NodeContent *
context : ContentProcessorContext -> DRModelNodeContent
Parameters
- input
- Type: NodeContent
The root node content. - context
- Type: ContentProcessorContext
Contains any required custom process parameters.
Return Value
Type:
DRModelNodeContentThe model content.
See Also