| SimulationSettingsMaterialPropertyCombiner Property |
Gets or sets the material property combiner.
Namespace: DigitalRune.Physics.SettingsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public IMaterialPropertyCombiner MaterialPropertyCombiner { get; set; }
Public Property MaterialPropertyCombiner As IMaterialPropertyCombiner
Get
Set
public:
property IMaterialPropertyCombiner^ MaterialPropertyCombiner {
IMaterialPropertyCombiner^ get ();
void set (IMaterialPropertyCombiner^ value);
}
member MaterialPropertyCombiner : IMaterialPropertyCombiner with get, set
Property Value
Type:
IMaterialPropertyCombiner
The material property combiner. The default is a new instance of type
MaterialPropertyCombiner.
Exceptions Remarks
The material combiner is used to compute material settings of touching bodies.
See
IMaterialPropertyCombiner for more information. This object can
be replaced to use a custom material combination strategy.
See Also