|  | RigidBodyOnAddToSimulation Method | 
            Called when this rigid body is added to a simulation.
            
 
Namespace: DigitalRune.PhysicsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
 Syntax
Syntaxprotected virtual void OnAddToSimulation()
Protected Overridable Sub OnAddToSimulation
protected:
virtual void OnAddToSimulation()
abstract OnAddToSimulation : unit -> unit 
override OnAddToSimulation : unit -> unit 
 Remarks
Remarks
            The simulation to which the rigid body is added is set in the property 
            Simulation.
            
Notes to Inheritors: When overriding OnAddToSimulation in a 
            derived class, be sure to call the base class's OnAddToSimulation method.
            
 See Also
See Also