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DigitalRuneSceneNodeSceneData Property
Gets or sets scene data.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Object SceneData { get; set; }

Property Value

Type: Object
The scene data.
Remarks

This property is not used by the scene node itself. It is reserved for a "scene" which manages the scene nodes. In this property the scene can store additional data with the scene node; for example, culling information.

The SceneData is not cloned or copied when the scene node is being cloned. If the object implements IDisposable it will be disposed together with the scene node.

See Also