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DigitalRuneSceneNodeUserData Property
Gets or sets user-defined data.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Object UserData { get; set; }

Property Value

Type: Object
User-defined data.
Remarks

This property is intended for application-specific data and is not used by the scene graph itself.

Any object stored in UserData is copied per reference (shallow copy) when the scene node is cloned. If the object implements IDisposable it will be disposed together with the scene node.

See Also