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DigitalRuneSceneNodeLastPoseWorld Property
Gets or sets the PoseWorld of the last frame.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Nullable<Pose> LastPoseWorld { get; set; }

Property Value

Type: NullablePose
PoseWorld of the last frame in world space. Can be .
Remarks

LastScaleWorld and LastPoseWorld are optional properties. These properties define the scene node's transformation of the last frame that was rendered. This information is required by certain effects, such as object motion blur or camera motion blur.

Important: These properties are not updated automatically! LastScaleWorld and LastPoseWorld need to be set by the application logic whenever the transformation of the scene node is changed.

See Also