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DigitalRuneRigidBodyMassInverse Property
Gets the effective inverse mass.

Namespace: DigitalRune.Physics
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public float MassInverse { get; }

Property Value

Type: Single
The effective inverse mass.
Remarks

This property stores the inverse of the mass defined in the MassFrame. This value is modified by other simulation properties. For example, if the body is Static or Kinematic this value is set to 0.

This property is mostly only of interest if you are implementing new Constraints.

See Also