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DigitalRuneRenderOrder Enumeration
Defines the order in which in objects are rendered.

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public enum RenderOrder
Members
  Member nameValueDescription
Default0 The default/optimal render order - depends on the renderer.
FrontToBack1 Sort objects by distance and render nearest objects first.
BackToFront2 Sort objects by distance and render furthest objects first.
UserDefined3 Render objects in the exact same order as they are passed to the renderer.
See Also