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DigitalRuneSkeletonPoseCreate Method
Creates an instance of the SkeletonPose class. (This method reuses a previously recycled instance or allocates a new instance if necessary.)

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public static SkeletonPose Create(
	Skeleton skeleton
)

Parameters

skeleton
Type: DigitalRune.Animation.CharacterSkeleton
The skeleton.

Return Value

Type: SkeletonPose
A new or reusable instance of the SkeletonPose class.
Exceptions
ExceptionCondition
ArgumentNullExceptionskeleton is .
Remarks

This method tries to obtain a previously recycled instance from a resource pool if resource pooling is enabled (see ResourcePool.Enabled). If no object is available, a new instance is automatically allocated on the heap.

The owner of the object should call Recycle when the instance is no longer needed.

See Also