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DigitalRuneSkeletonPoseGetBonePoseAbsolute Method
Gets the absolute bone pose of the specified bone.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public SrtTransform GetBonePoseAbsolute(
	int boneIndex
)

Parameters

boneIndex
Type: SystemInt32
The index of the bone.

Return Value

Type: SrtTransform
The bone pose transformation of the specified bone relative to model space.
See Also