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DigitalRuneSkyboxRendererRender Method
Renders a skybox.

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public void Render(
	TextureCube texture,
	Matrix33F orientation,
	float exposure,
	RenderContext context
)

Parameters

texture
Type: TextureCube
The cube map with the sky texture.
orientation
Type: DigitalRune.Mathematics.AlgebraMatrix33F
The orientation of the skybox.
exposure
Type: SystemSingle
The exposure factor that is multiplied to the cube map values to change the brightness. (Usually 1 or higher).
context
Type: DigitalRune.GraphicsRenderContext
The render context. (CameraNode needs to be set.)
Exceptions
ExceptionCondition
ArgumentNullExceptiontexture or context is .
See Also