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DigitalRuneSkyboxRenderer Class

Note: This API is now obsolete.

Renders a cube map ("skybox") into the background of the current render target.
Inheritance Hierarchy
SystemObject
  DigitalRune.Graphics.RenderingSkyboxRenderer

Namespace: DigitalRune.Graphics.Rendering
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
[ObsoleteAttribute("The SkyboxRenderer was replaced by the SkyboxNode and the SkyRenderer.")]
public class SkyboxRenderer

The SkyboxRenderer type exposes the following members.

Constructors
  NameDescription
Public methodSkyboxRenderer
Initializes a new instance of the SkyboxRenderer class.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodRender
Renders a skybox.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Remarks

A "skybox" is a cube map that is used as the background of a scene. A skybox is usually drawn after all opaque objects to fill the background.

Render Target and Viewport:
This renderer renders into the current render target and viewport of the graphics device.

See Also