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DigitalRuneMassFrameMass Property
Gets or sets the mass.

Namespace: DigitalRune.Physics
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public float Mass { get; set; }

Property Value

Type: Single
The mass. The default is 1000.
Exceptions
ExceptionCondition
ArgumentOutOfRangeExceptionvalue is negative.
Remarks
If the mass is 0 or above the MassLimit, the simulation will treat the rigid body as a kinematic body (the body will not be moved by simulation forces).
See Also