| MassFrameMassLimit Property |
Gets or sets the mass limit. Mass values above this value are treated as infinite.
Namespace: DigitalRune.PhysicsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public static float MassLimit { get; set; }
Public Shared Property MassLimit As Single
Get
Set
public:
static property float MassLimit {
float get ();
void set (float value);
}
static member MassLimit : float32 with get, set
Property Value
Type:
SingleThe mass limit in the range [0, ∞[. The default is 1e10.
Exceptions Remarks
If a mass value (Mass or an element of Inertia) is above this
limit, the simulation treats this value as infinite which allows certain optimizations.
See Also