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DigitalRuneIKSolverWeight Property
Gets or sets the weight.

Namespace: DigitalRune.Animation.Character
Assembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax
public float Weight { get; set; }

Property Value

Type: Single
The weight. The default is 1.
Remarks

The solver has a Weight parameter. If the weight is 0, the solver is disabled. If the weight is 1, the solver tries its best to make the skeleton reach the target. A weight less than 1 can be used to blend the target skeleton pose with the unmodified skeleton pose.

See Also