![]() | GamePropertyT Methods |
The GamePropertyT generic type exposes the following members.
Name | Description | |
---|---|---|
![]() | AsAnimatable |
Returns an IAnimatablePropertyT that can be used to animate this
GamePropertyT.
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![]() | Equals(Object) |
Determines whether the specified Object is equal to this instance.
(Overrides ValueTypeEquals(Object).) |
![]() | Equals(GamePropertyT) |
Indicates whether the current object is equal to another object of the same type.
|
![]() | GetHashCode |
Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Parse |
Parses the specified string and updates the Value.
|
![]() | Reset |
Removes any local values and sets the property to its default value.
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![]() | ToString | Returns the fully qualified type name of this instance. (Inherited from ValueType.) |