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DigitalRuneDownsampleFilter Class
Reduces the resolution of an input texture.
Inheritance Hierarchy

Namespace: DigitalRune.Graphics.PostProcessing
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public class DownsampleFilter : PostProcessor

The DownsampleFilter type exposes the following members.

Constructors
  NameDescription
Public methodDownsampleFilter
Initializes a new instance of the DownsampleFilter class.
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Methods
  NameDescription
Public methodDispose
Releases all resources used by an instance of the PostProcessor class.
(Inherited from PostProcessor.)
Protected methodDispose(Boolean)
Releases the unmanaged resources used by an instance of the PostProcessor class and optionally releases the managed resources.
(Inherited from PostProcessor.)
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Protected methodOnDisable
Called when this post-processor is disabled.
(Inherited from PostProcessor.)
Protected methodOnEnable
Called when this post-processor is enabled.
(Inherited from PostProcessor.)
Protected methodOnProcess
Called when the post-processor should perform the post-processing.
(Overrides PostProcessorOnProcess(RenderContext).)
Public methodProcess
Performs the post-processing using the SourceTexture and the RenderTarget specified in the render context.
(Inherited from PostProcessor.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Properties
  NameDescription
Public propertyDefaultTargetFormat
Gets or sets the default target format. (This property is used by the PostProcessorChain).
(Inherited from PostProcessor.)
Public propertyEnabled
Gets or sets a value indicating whether this post-processor is enabled.
(Inherited from PostProcessor.)
Public propertyGraphicsService
Gets the graphics service.
(Inherited from PostProcessor.)
Public propertyIsDisposed
Gets a value indicating whether this post-processor has been disposed of.
(Inherited from PostProcessor.)
Public propertyName
Gets or sets the name of the post-processor.
(Inherited from PostProcessor.)
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Remarks

This post-processor reduces the resolution of the SourceTexture to match the target Viewport.

If this post-processor is used in a PostProcessorChain, you can use the property DefaultTargetFormat to specify the target resolution.

Render targets are downsampled by averaging samples. However, some render targets might require a different downsample function. The DownsampleFilter will check if the source texture is the depth buffer (GBuffer0), and when this is the case, it will perform a special downsampling.

See Also