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DigitalRuneRenderContextSourceTexture Property
Gets or sets the source texture that contains the source image for the current render operation.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Texture2D SourceTexture { get; set; }

Property Value

Type: Texture2D
The source texture; or if there is no source texture.
Remarks
This property is used by GraphicsScreens and PostProcessors. The source texture is usually the content of the last render operation, e.g. the result of the last graphics screen or the last post-processor.
See Also