| RenderContextMaterialBinding Property |
Gets or sets the effect binding of the current material.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public EffectBinding MaterialBinding { get; set; }
Public Property MaterialBinding As EffectBinding
Get
Set
public:
property EffectBinding^ MaterialBinding {
EffectBinding^ get ();
void set (EffectBinding^ value);
}
member MaterialBinding : EffectBinding with get, set
Property Value
Type:
EffectBinding
The effect binding of the current material; or
if no material is
currently used.
See Also