| RenderContextRenderPass Property |
Gets or sets a string that identifies the current render pass.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public string RenderPass { get; set; }
Public Property RenderPass As String
Get
Set
public:
property String^ RenderPass {
String^ get ();
void set (String^ value);
}
member RenderPass : string with get, set
Property Value
Type:
StringThe string that identifies the current render pass.
See Also