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DigitalRuneRenderContext.LodBlendingEnabled Property
Gets or sets a value indicating whether smooth LOD transitions are enabled.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public bool LodBlendingEnabled { get; set; }

Property Value

Type: Boolean
true to enable smooth LOD transitions; otherwise, false. The default value is false.
Remarks

When LodBlendingEnabled is false the renderer instantly switches LODs, which can result in apparent "popping" of the geometry in the scene. The property can be set to true to enable smooth transitions: The renderer draws both LODs and blends them using screen-door transparency (stipple patterns).

The length of the transition phase is determined by the LodHysteresis. If the LOD hysteresis is 0, blending is also disabled.

Blending of LODs is expensive and increases the workload during LOD transitions. It is therefore recommended to keep the LOD hysteresis small and to disable LOD blending during computationally intensive scenes.

See Also