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DigitalRuneRenderContextUserData Property
Gets or sets a user-defined object.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Object UserData { get; set; }

Property Value

Type: Object
The a user-defined object.
Remarks
UserData can be used to store user-defined data with the render context. Additionally, Data can be used to store more custom data that can be accessed using a string key.
See Also