| RenderContextGBuffer2 Property |
Gets or sets the third texture containing G-buffer data.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public RenderTarget2D GBuffer2 { get; set; }
Public Property GBuffer2 As RenderTarget2D
Get
Set
public:
property RenderTarget2D^ GBuffer2 {
RenderTarget2D^ get ();
void set (RenderTarget2D^ value);
}
member GBuffer2 : RenderTarget2D with get, set
Property Value
Type:
RenderTarget2DThe third G-buffer texture.
See Also