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DigitalRuneSceneHelperGetSubtree Method (SceneNode, Boolean)
Gets the subtree (the given scene node and all of its descendants) using a depth-first or a breadth-first search.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public static IEnumerable<SceneNode> GetSubtree(
	this SceneNode node,
	bool depthFirst
)

Parameters

node
Type: DigitalRune.Graphics.SceneGraphSceneNode
The scene node.
depthFirst
Type: SystemBoolean
If set to then a depth-first search for descendants will be made; otherwise a breadth-first search will be made.

Return Value

Type: IEnumerableSceneNode
The subtree (the given scene node and all of its descendants).

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type SceneNode. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
Exceptions
ExceptionCondition
ArgumentNullExceptionnode is .
See Also