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DigitalRuneTriangleMeshShapeInvalidate Method
Invalidates the triangle mesh.

Namespace: DigitalRune.Geometry.Shapes
Assembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax
public void Invalidate()
Remarks
This method must be called if the data stored in Mesh is changed. This method updates the Partition and raises the Changed event by calling OnChanged(ShapeChangedEventArgs). This method also invalidates the mesh topology - which means that contact welding information is recomputed if contact welding is enabled (see EnableContactWelding).
See Also