| ListAreaOfEffectRigidBodies Property |
Gets or sets the list of rigid bodies that are affected by the force effect.
Namespace: DigitalRune.Physics.ForceEffectsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public IList<RigidBody> RigidBodies { get; set; }
Public Property RigidBodies As IList(Of RigidBody)
Get
Set
public:
property IList<RigidBody^>^ RigidBodies {
IList<RigidBody^>^ get ();
void set (IList<RigidBody^>^ value);
}
member RigidBodies : IList<RigidBody> with get, set
Property Value
Type:
IListRigidBody
The rigid bodies in the area of effect. The default value is an empty
ListT.
See Also