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DigitalRuneIAnimationService Methods
Methods
  NameDescription
Public methodCreateController(ITimeline, IAnimatableObject)
Creates a new animation controller which can be used to apply the given animation to the specified object.
Public methodCreateController(ITimeline, IAnimatableProperty)
Creates a new animation controller which can be used to apply the given animation to the specified property.
Public methodCreateController(ITimeline, IEnumerableIAnimatableObject)
Creates a new animation controller which can be used to apply the given animation to the specified objects.
Public methodIsAnimated(IAnimatableObject)
Determines whether the specified object is controlled by one or more animations.
Public methodIsAnimated(IAnimatableProperty)
Determines whether the specified property is controlled by one or more animations.
Public methodStartAnimation(ITimeline, IAnimatableObject)
Starts an animation and applies it to the specified object.
Public methodStartAnimation(ITimeline, IAnimatableProperty)
Starts an animation and applies it to the specified property.
Public methodStartAnimation(ITimeline, IEnumerableIAnimatableObject)
Starts an animation and applies it to the specified objects.
Public methodStartAnimation(ITimeline, IAnimatableObject, AnimationTransition)
Starts an animation using a given transition and applies it to the specified object.
Public methodStartAnimation(ITimeline, IAnimatableProperty, AnimationTransition)
Starts an animation using a given transition and applies it to the specified property.
Public methodStartAnimation(ITimeline, IEnumerableIAnimatableObject, AnimationTransition)
Starts an animation using a given transition and applies it to the specified objects.
Public methodStopAnimation(IAnimatableObject)
Stops all animations affecting the specified object.
Public methodStopAnimation(IEnumerableIAnimatableObject)
Stops all animations affecting the specified objects.
Public methodStopAnimation(IAnimatableProperty)
Stops all animations affecting the specified property.
Public methodUpdateAndApplyAnimation(IAnimatableObject)
Immediately evaluates the animations the given object and applies the new animation values.
Public methodUpdateAndApplyAnimation(IEnumerableIAnimatableObject)
Immediately evaluates the animations of the given objects and applies the new animation values.
Public methodUpdateAndApplyAnimation(IAnimatableProperty)
Immediately evaluates the animation composition chains of the given property and applies the new animation values.
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