![]() | CubeMapShadow Class |
Namespace: DigitalRune.Graphics
The CubeMapShadow type exposes the following members.
Name | Description | |
---|---|---|
![]() | CubeMapShadow |
Initializes a new instance of the CubeMapShadow class.
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Name | Description | |
---|---|---|
![]() | Clone |
Creates a new Shadow that is a clone (deep copy) of the current instance.
(Inherited from Shadow.) |
![]() | CloneCore |
Makes the instance a clone (deep copy) of the specified Shadow.
(Overrides ShadowCloneCore(Shadow).) |
![]() | CreateInstanceCore |
When implemented in a derived class, creates a new instance of the
Shadow derived class.
(Overrides ShadowCreateInstanceCore.) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | DepthBias |
Gets or sets the depth bias used to remove "surface acne".
|
![]() | DepthBiasOffset | Obsolete.
Gets or sets the depth bias offset used to remove surface acne.
|
![]() | DepthBiasScale | Obsolete.
Gets or sets the depth bias scale used to remove surface acne.
|
![]() | FilterRadius |
Gets or sets the filter radius.
|
![]() | JitterResolution |
Gets or sets the jitter resolution (for jitter sampling).
|
![]() | Near |
Gets or sets the near plane distance for the shadow projection.
|
![]() | NormalOffset |
Gets or sets the normal offset used to remove "surface acne".
|
![]() | NumberOfSamples |
Gets or sets the number of filter samples.
|
![]() | Prefer16Bit |
Gets or sets a value indicating whether the shadow map should use a 16-bit format to store
depth.
(Inherited from Shadow.) |
![]() | PreferredSize |
Gets or sets the size of the desired size of the shadow map in texels.
(Inherited from Shadow.) |
![]() | ShadowMap |
Gets or sets the shadow map.
|
![]() | ShadowMask |
Gets or sets the shadow mask.
(Inherited from Shadow.) |
![]() | ShadowMaskChannel |
Gets or sets the shadow mask channel.
(Inherited from Shadow.) |