![]() | CubeMapShadow Properties |
The CubeMapShadow type exposes the following members.
Name | Description | |
---|---|---|
![]() | DepthBias |
Gets or sets the depth bias used to remove "surface acne".
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![]() | DepthBiasOffset | Obsolete.
Gets or sets the depth bias offset used to remove surface acne.
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![]() | DepthBiasScale | Obsolete.
Gets or sets the depth bias scale used to remove surface acne.
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![]() | FilterRadius |
Gets or sets the filter radius.
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![]() | JitterResolution |
Gets or sets the jitter resolution (for jitter sampling).
|
![]() | Near |
Gets or sets the near plane distance for the shadow projection.
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![]() | NormalOffset |
Gets or sets the normal offset used to remove "surface acne".
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![]() | NumberOfSamples |
Gets or sets the number of filter samples.
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![]() | Prefer16Bit |
Gets or sets a value indicating whether the shadow map should use a 16-bit format to store
depth.
(Inherited from Shadow.) |
![]() | PreferredSize |
Gets or sets the size of the desired size of the shadow map in texels.
(Inherited from Shadow.) |
![]() | ShadowMap |
Gets or sets the shadow map.
|
![]() | ShadowMask |
Gets or sets the shadow mask.
(Inherited from Shadow.) |
![]() | ShadowMaskChannel |
Gets or sets the shadow mask channel.
(Inherited from Shadow.) |