| IUIRendererGraphicsDevice Property |
Gets the graphics device.
Namespace: DigitalRune.Game.UI.RenderingAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax GraphicsDevice GraphicsDevice { get; }
ReadOnly Property GraphicsDevice As GraphicsDevice
Get
property GraphicsDevice^ GraphicsDevice {
GraphicsDevice^ get ();
}
abstract GraphicsDevice : GraphicsDevice with get
Property Value
Type:
GraphicsDeviceThe graphics device.
See Also