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DigitalRuneIUIRendererTemplates Property
Gets the UI control templates that define the game object properties for the different styles.

Namespace: DigitalRune.Game.UI.Rendering
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
Dictionary<string, GameObject> Templates { get; }

Property Value

Type: DictionaryString, GameObject
The UI control templates that define the game object properties for the different styles.
Remarks
A renderer defines the style of controls. When controls are loaded, they use GetAttributeT(String, String, T) to initialize their properties. The UIControl creates a template game object for each style and caches the template in this dictionary.
See Also