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DigitalRuneImageBasedLight.EnableLocalizedReflection Property
Gets or sets a value indicating whether the cube map reflection is localized.

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public bool EnableLocalizedReflection { get; set; }

Property Value

Type: Boolean
true if the reflection is localized; otherwise, false. The default value is false.
Remarks

If EnableLocalizedReflection is false, the cube map is treated as if the content of the cube map is infinitely far away. If EnableLocalizedReflection is true, the cube map is treated as if the content was captured from a finite box around the light.

The projection box used to localize reflection is defined using LocalizedReflectionBox. (The LocalizedReflectionBox can be null. In this case the Shape is used to localize the reflections.)

See Also