| ImageBasedLightEnableLocalizedReflection Property |
Gets or sets a value indicating whether the cube map reflection is localized.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public bool EnableLocalizedReflection { get; set; }
Public Property EnableLocalizedReflection As Boolean
Get
Set
public:
property bool EnableLocalizedReflection {
bool get ();
void set (bool value);
}
member EnableLocalizedReflection : bool with get, set
Property Value
Type:
Boolean if the reflection is localized; otherwise,
.
The default value is
.
Remarks
If EnableLocalizedReflection is , the cube map is
treated as if the content of the cube map is infinitely far away. If
EnableLocalizedReflection is , the cube map is treated
as if the content was captured from a finite box around the light.
The projection box used to localize reflection is defined using
LocalizedReflectionBox. (The LocalizedReflectionBox can be
. In this case the Shape is used to localize the
reflections.)
See Also