| ImageBasedLightEncoding Property |
Gets or sets the color encoding used by the cube map texture.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public ColorEncoding Encoding { get; set; }
Public Property Encoding As ColorEncoding
Get
Set
public:
property ColorEncoding^ Encoding {
ColorEncoding^ get ();
void set (ColorEncoding^ value);
}
member Encoding : ColorEncoding with get, set
Property Value
Type:
ColorEncoding
The color encoding used by the
Texture. The default value is
SRgb.
Exceptions See Also