| ImageBasedLightTexture Property |
Gets or sets the cube map texture.
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public TextureCube Texture { get; set; }
Public Property Texture As TextureCube
Get
Set
public:
property TextureCube^ Texture {
TextureCube^ get ();
void set (TextureCube^ value);
}
member Texture : TextureCube with get, set
Property Value
Type:
TextureCube
The cube map texture. The default value is
, which means the
ImageBasedLight is disabled.
See Also