|  | CloudMapLayerTextureMatrix Property | 
            Gets or sets the matrix used to transform the texture coordinates.
            
 
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic Matrix33F TextureMatrix { get; set; }Public Property TextureMatrix As Matrix33F
	Get
	Set
public:
property Matrix33F TextureMatrix {
	Matrix33F get ();
	void set (Matrix33F value);
}member TextureMatrix : Matrix33F with get, set
Property Value
Type: 
Matrix33F
            The matrix used to transform the texture coordinates. The default value is 
            
Identity.
            
 See Also
See Also