| CloudMapLayerAnimationSpeed Property |
Gets or sets the animation speed. (Only used if
Texture is
- see remarks.)
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public float AnimationSpeed { get; set; }
Public Property AnimationSpeed As Single
Get
Set
public:
property float AnimationSpeed {
float get ();
void set (float value);
}
member AnimationSpeed : float32 with get, set
Property Value
Type:
Single
The animation speed. The default value is 0.
Remarks
If
Texture is
, a random noise texture is used. The
random noise texture can be animated by setting an
AnimationSpeed.
AnimationSpeed is only used to animate the random noise texture. The property
is ignored if a
Texture is set.
See Also