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DigitalRuneCloudMapLayerAnimationSpeed Property
Gets or sets the animation speed. (Only used if Texture is - see remarks.)

Namespace: DigitalRune.Graphics
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public float AnimationSpeed { get; set; }

Property Value

Type: Single
The animation speed. The default value is 0.
Remarks
If Texture is , a random noise texture is used. The random noise texture can be animated by setting an AnimationSpeed. AnimationSpeed is only used to animate the random noise texture. The property is ignored if a Texture is set.
See Also