| CloudMapLayerTexture Property |
Gets or sets the cloud texture that defines the cloud density. (Optional)
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public Texture2D Texture { get; set; }
Public Property Texture As Texture2D
Get
Set
public:
property Texture2D^ Texture {
Texture2D^ get ();
void set (Texture2D^ value);
}
member Texture : Texture2D with get, set
Property Value
Type:
Texture2D
The cloud texture that defines the cloud density. The default value is
.
Remarks
The Texture is optional. If Texture
is , a random noise texture is used.
See Also