|  | CloudMapLayerTexture Property | 
            Gets or sets the cloud texture that defines the cloud density. (Optional)
            
 
Namespace: DigitalRune.GraphicsAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
 Syntax
Syntaxpublic Texture2D Texture { get; set; }Public Property Texture As Texture2D
	Get
	Set
public:
property Texture2D^ Texture {
	Texture2D^ get ();
	void set (Texture2D^ value);
}member Texture : Texture2D with get, set
Property Value
Type: 
Texture2D
            The cloud texture that defines the cloud density. The default value is 
            
.
            
 Remarks
Remarks
            The Texture is optional. If Texture
            is , a random noise texture is used.
            
 See Also
See Also