| MotionSettingsMaxAngularVelocity Property |
Gets or sets the maximal angular velocity.
Namespace: DigitalRune.Physics.SettingsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public float MaxAngularVelocity { get; set; }
Public Property MaxAngularVelocity As Single
Get
Set
public:
property float MaxAngularVelocity {
float get ();
void set (float value);
}
member MaxAngularVelocity : float32 with get, set
Property Value
Type:
Single
The maximal angular velocity. The default is 100.
Exceptions Remarks
All angular velocities are clamped to this limit because high velocities can lead to
unstable simulations.
See Also