| MotionSettingsCcdEnabled Property |
Gets or sets a value indicating whether Continuous Collision Detection (CCD) is enabled.
Namespace: DigitalRune.Physics.SettingsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public bool CcdEnabled { get; set; }
Public Property CcdEnabled As Boolean
Get
Set
public:
property bool CcdEnabled {
bool get ();
void set (bool value);
}
member CcdEnabled : bool with get, set
Property Value
Type:
Boolean if CCD is enabled; otherwise,
.
The default is
.
Remarks
By setting this property to the Continuous Collision Detection can
be globally disabled in a physics simulation.
CCD can also be enabled/disabled per rigid body (see
RigidBody.CcdEnabled); or for pairs of rigid bodies
by using the CcdFilter predicate.
See Also