| AnimationClipTSpeed Property |
Gets or sets the speed ratio at which the animation clip is played.
Namespace: DigitalRune.AnimationAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public float Speed { get; set; }
Public Property Speed As Single
Get
Set
public:
property float Speed {
float get ();
void set (float value);
}
member Speed : float32 with get, set
Property Value
Type:
Single
The rate at which time progresses for the animation clip. The value must be a finite number
greater than or equal to 0. The default value is 1.
Exceptions See Also