| AnimationClipTIsClipReversed Property |
Gets or sets a value indicating whether to play the clip in reverse.
Namespace: DigitalRune.AnimationAssembly: DigitalRune.Animation (in DigitalRune.Animation.dll) Version: 1.4.0.0 (1.4.1.14427)
Syntax public bool IsClipReversed { get; set; }
Public Property IsClipReversed As Boolean
Get
Set
public:
property bool IsClipReversed {
bool get ();
void set (bool value);
}
member IsClipReversed : bool with get, set
Property Value
Type:
Boolean if the clip is played in reverse; otherwise,
. The default value is
.
See Also