![]() | TriangleShape Class |
Namespace: DigitalRune.Geometry.Shapes
The TriangleShape type exposes the following members.
Name | Description | |
---|---|---|
![]() | TriangleShape |
Initializes a new instance of the TriangleShape class.
|
![]() | TriangleShape(Triangle) |
Initializes a new instance of the TriangleShape class from a
Triangle.
|
![]() | TriangleShape(Vector3F, Vector3F, Vector3F) |
Initializes a new instance of the TriangleShape class from the given vertices.
|
Name | Description | |
---|---|---|
![]() | Clone |
Creates a new Shape that is a clone (deep copy) of the current instance.
(Inherited from Shape.) |
![]() | CloneCore |
Makes the instance a clone (deep copy) of the specified Shape.
(Overrides ShapeCloneCore(Shape).) |
![]() | CreateInstanceCore |
When implemented in a derived class, creates a new instance of the Shape
derived class.
(Overrides ShapeCreateInstanceCore.) |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetAabb |
Computes the axis-aligned bounding box (AABB) for this shape in local space.
(Inherited from Shape.) |
![]() | GetAabb(Pose) |
Computes the axis-aligned bounding box (AABB) for this shape positioned in world space using
the given Pose.
(Inherited from Shape.) |
![]() | GetAabb(Vector3F, Pose) |
Computes the axis-aligned bounding box (AABB) for this shape positioned in world space using
the given scale and Pose.
(Overrides ConvexShapeGetAabb(Vector3F, Pose).) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetMesh |
Gets a mesh that represents this shape.
(Inherited from Shape.) |
![]() | GetSupportPoint(Vector3F) |
Gets a support point for a given direction.
(Overrides ConvexShapeGetSupportPoint(Vector3F).) |
![]() | GetSupportPoint(Vector3F, Vector3F) |
Gets a support point for a given direction and a given non-uniform scaling.
(Inherited from ConvexShape.) |
![]() | GetSupportPointNormalized |
Gets a support point for a given normalized direction vector.
(Overrides ConvexShapeGetSupportPointNormalized(Vector3F).) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | GetVolume |
Gets the volume of this shape.
(Overrides ShapeGetVolume(Single, Int32).) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | OnChanged |
Raises the Changed event.
(Inherited from Shape.) |
![]() | OnGetMesh |
Called when a mesh should be generated for the shape.
(Overrides ConvexShapeOnGetMesh(Single, Int32).) |
![]() | ToString | (Overrides ObjectToString.) |
Name | Description | |
---|---|---|
![]() | InnerPoint |
Gets an inner point.
(Overrides ShapeInnerPoint.) |
![]() | Item |
Gets or sets the vertex at the specified index.
|
![]() | Normal |
Gets the normal.
|
![]() | Vertex0 |
Gets or sets the first vertex.
|
![]() | Vertex1 |
Gets or sets the second vertex.
|
![]() | Vertex2 |
Gets or sets the third vertex.
|
This class can be used if an IGeometricObject with a triangle shape is needed. Use the Triangle structure instead if you need a lightweight representation of a triangle (avoids allocating memory on the heap).
The triangle front face is where the vertices are ordered counter-clockwise.