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DigitalRuneMeshInstancingNodeTShape Property
Gets or sets the bounding shape of this scene node.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public Shape Shape { get; set; }

Property Value

Type: Shape
The bounding shape. The bounding shape contains only the current node - it does not include the bounds of the children! The default value is an Infinite shape.
Exceptions
ExceptionCondition
ArgumentNullExceptionvalue is .
Remarks
The default bounding shape is Infinite, which does not allow frustum culling. When all instances are set a bounding shape that covers all mesh instances should be set!
See Also