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DigitalRuneMeshInstancingNodeTInstances Property
Gets or sets the collection which stores data for each instance.

Namespace: DigitalRune.Graphics.SceneGraph
Assembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax
public ICollection<T> Instances { get; set; }

Property Value

Type: ICollectionT
The collection which stores data for each instance. The default value is , which means that no instances are rendered.
Remarks
This collection must be set by the user. The most efficient collection type is an array of T (T[]). However, any other collection type (e.g. ListT) can be used as well.
See Also