| DcelMeshIsValid Method |
Determines whether this instance is a valid mesh.
Namespace: DigitalRune.Geometry.MeshesAssembly: DigitalRune.Geometry (in DigitalRune.Geometry.dll) Version: 1.18.0.0 (1.18.2.14427)
Syntax Public Function IsValid As Boolean
member IsValid : unit -> bool
Return Value
Type:
Boolean if this instance is valid; otherwise,
.
Remarks
This method checks if all components are linked properly. Problems can be:
- Missing components, e.g. a face is not entirely bound by edges.
- Wrong links, e.g. edge A has a twin B and the twin of B is not set to A.
- ...
See Also