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DigitalRuneUIRenderContext Class
Provides information during rendering of UI controls.
Inheritance Hierarchy
SystemObject
  DigitalRune.Game.UI.ControlsUIRenderContext

Namespace: DigitalRune.Game.UI.Controls
Assembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax
public class UIRenderContext

The UIRenderContext type exposes the following members.

Constructors
  NameDescription
Public methodUIRenderContext
Initializes a new instance of the UIRenderContext class.
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Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Properties
  NameDescription
Public propertyData
Gets a generic collection of name/value pairs which can be used to store custom data.
Public propertyDeltaTime
Gets or sets the size of the current time step.
Public propertyOpacity
Gets or sets the absolute opacity.
Public propertyRenderTransform
Gets or sets the absolute render transformation.
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See Also