| UIRenderContextOpacity Property |
Gets or sets the absolute opacity.
Namespace: DigitalRune.Game.UI.ControlsAssembly: DigitalRune.Game.UI (in DigitalRune.Game.UI.dll) Version: 1.8.0.0 (1.8.0.14553)
Syntax public float Opacity { get; set; }
Public Property Opacity As Single
Get
Set
public:
property float Opacity {
float get ();
void set (float value);
}
member Opacity : float32 with get, set
Property Value
Type:
SingleThe absolute opacity. The default value is 1.0f.
See Also