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DigitalRuneExplosion Constructor
Initializes a new instance of the Explosion class.

Namespace: DigitalRune.Physics.ForceEffects
Assembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax
public Explosion()
Remarks
The property AreaOfEffect is initialized with a new instance of GlobalAreaOfEffect.
See Also