| Explosion Constructor (IAreaOfEffect) |
Initializes a new instance of the
Explosion class.
Namespace: DigitalRune.Physics.ForceEffectsAssembly: DigitalRune.Physics (in DigitalRune.Physics.dll) Version: 1.10.0.0 (1.10.0.14427)
Syntax public Explosion(
IAreaOfEffect areaOfEffect
)
Public Sub New (
areaOfEffect As IAreaOfEffect
)
public:
Explosion(
IAreaOfEffect^ areaOfEffect
)
new :
areaOfEffect : IAreaOfEffect -> Explosion
Parameters
- areaOfEffect
- Type: DigitalRune.Physics.ForceEffectsIAreaOfEffect
The area of effect.
See Also