| SceneNodeCollisionFilterMaxNumberOfGroups Property |
The maximum number of supported scene node groups.
Namespace: DigitalRune.Graphics.SceneGraphAssembly: DigitalRune.Graphics (in DigitalRune.Graphics.dll) Version: 1.2.0.0 (1.2.1.14562)
Syntax public int MaxNumberOfGroups { get; }
Public ReadOnly Property MaxNumberOfGroups As Integer
Get
public:
property int MaxNumberOfGroups {
int get ();
}
member MaxNumberOfGroups : int with get
Property Value
Type:
Int32Remarks
Scene node group numbers must be in the range 0 - (MaxNumberOfGroups - 1).
This limit can be changed in the constructor.
See Also